Highly motivated concept artist with 3 years of professional experience, including work on notable licenses such as Dungeons & Dragons, Diablo and Elden Ring. Proficient in the full concept creation pipeline: from ideation and detailed design turnarounds to critique sheets. Collaborated effectively with designers and 3D modelers in deadline-driven environments. Recognized for exceeding expectations and embracing tasks beyond core responsibilities, including promotional illustration, range development, and project management. Skilled in designing to diverse client briefs, adapting to technical constraints, and tailoring designs to specific demographics.
Developed merchandise for iconic licenses, including Naruto and
World of Warcraft, seamlessly blending original concepts with
licensed aesthetics. Partnered with sculptors and painters to
ensure designs met high product standards while adhering to
rigorous licensor feedback.